19 June 2012

Fizzle

The fall gaming thing fizzled out after a few weeks, largely my own fault -- I simply didn't have the energy to put into it.  We played a multi-session one-shot of Stuart Robertson's Citadel of Evil mini-module using the Swords & Wizardry White Box rules.

Everyone had a lot of fun and it was great to rediscover the joys of playing an rpg that fit into less pages than the character generation section of many "modern" rpgs.  Seyoung, my wife, had never played a role playing game before; she had a lot of fun and thought she'd enjoy more.

We had started generating characters for Traveller (Classic) and were ready to begin, but it kind of got lost pre-Christmas.  I'll have to see about firing it up again sometime during the summer for a session or two.


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